

Once your area is ready, now it’s time to set your digging orders, which the game will essentially tell the players to start creating your fortress. Setting Digging Orders Set Digging Orders (Image Credits Exputer) WSAD can be used to move around the space in the same elevation, but you can also hold down the mouse wheel to seamlessly scroll.Holding control and then scrolling up and down will allow you to zoom in and out of the same elevation.Basic Controls Click To Zoom In (Image Credits Exputer)Ī few basic controls that you should keep in mind include these: The people standing around will be your dwarves and you can click on them to get more information about them.

You will have a wagon infront of you which will contain all the supplies that you need. New World Wagon (Image Credits Exputer)Īfter you do so, you will finally start in your world. Once you’ve selected a space, go down to the bottom of the screen, and then go ahead and embark, then go ahead and drag it to the area such as in temperate savanna and click on play now.Īfter that, you can either choose to play now, which will start you off with a few skills, equipment as well as materials, or you can prepare for the journey carefully, which will have you do the work yourself. Embarking Choosing Embark Site (Image Credits Exputer) You should essentially choose an area that is sort of in the mountains, away from sinister areas, away from too much water, and away from too many trees, and kind of like in open land. Another thing that you should stay away from is Aquifers since they can be difficult to manage through. Players should stay away from notes that say things like sinister or haunted since their fortress will not be safe there. And once again, you will be able to take note of the info about everything on the top left. When you first load into your selected game type, the same map will be open in front of you. What To Look For In A New World Selecting Location To Embark (Image Credits Exputer) However, you can go for a fortress mode, which is going to be the most viable, and the legends button will showcase information about everything, from artifacts to historical figures and everything in between. Game Type Gametype DF (Image Credits Exputer)Īfter that, you will typically be told to choose your game type, and one thing that players should keep in mind is that the adventurer mode is not available at the moment. The dwarves will typically hang out in the mountainous areas, while the elves will typically be seen in the tree areas. There will be a few areas that will have their surroundings as Sinister, and players want to typically stay away from setting their area here. Areas like trees, rivers, seas, etc will be all displayed to players with immense amounts of info on it all. If you hover your mouse over any part of the map that you created, you will be able to get a piece of detailed information on the area. Information On World Smaller Areas Info (Image Credits Exputer) Once the world is up and running, you will be able to see a few historical events take place near the top left of the screen, and eventually, it will hit the year 100.

The rule of thumb will be to have the default settings, and you can choose to have a small or medium world map size, and you should go for an approximate 100 years of history length while having everything else set to medium. This will range from world map size, history length, civilizations, maximum sites, etc. Let’s kick things off by starting a new world, which will first bring us into a couple of settings that players will be able to choose from. New World Settings Game Settings (Image Credits Exputer) Now, first things first, is there an aim to the game ? The simple answer is, no not really! Once players get introduced first and set up their first fortress, they can choose their own goals or they have complete freedom on what they want to do, which is why Dwarf Fortress itself can become pretty complicated.
